##################################################################
#	NORMAL ECONOMIC EVENTS
#
##################################################################

#########################################################################
#	Stock Market Crash
#########################################################################
event = {
	id = 23000 #  DO NOT CHANGE THIS ID (used by the code)
	random = no
	invention = no

	trigger = {
		local_flag = { name = loc_flg_meritocracy value = 1 }
		technology = 3002
	}

	name = "EVT_23000_NAME"
	desc = "EVT_23000_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME23000A" # A Black Day!
		command = { type = strata_income_mod which = rich value = -10 }
	}
}

#########################################################################
#	Bank Sector Crash
#########################################################################
event = {
	id = 23001
	random = yes
	invention = no

	trigger = {
		technology = 3003
	}

	name = "EVT_23001_NAME"
	desc = "EVT_23001_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME23000A" # A Black Day!
		command = { type = pop_consciousness which = capitalists value = -2 }
		command = { type = pop_consciousness which = aristocrats value = -2 }
		command = { type = convert_pop_type which = aristocrats value = clerks when = 5 } # 5%
		command = { type = convert_pop_type which = capitalists value = clerks when = 5 } # 5%
	}
}

#########################################################################
#	Industrial Sector Crash
#########################################################################
event = {
	id = 23002
	random = yes
	invention = no

	trigger = {
		technology = 3401
		is_GP = yes
	}

	name = "EVT_23002_NAME"
	desc = "EVT_23002_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME23000A" # A Black Day!
		command = { type = treasury value = -1000 }
		command = { type = remove_building which = -1 }
	}
}

#########################################################################
#	Retractive Forces in Agriculture
#########################################################################
event = {
	id = 23003
	random = yes
	invention = no

	trigger = {
		technology = 3001
		technology = 3401
	}

	name = "EVT_23003_NAME"
	desc = "EVT_23003_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME23000A" # A Black Day!
		command = { type = production_modifier which = grain_farm value = -5 }
		command = { type = production_modifier which = orchard value = -5 }
		command = { type = production_modifier which = winery value = -5 }
		command = { type = production_modifier which = cotton_plantation value = -5 }
		command = { type = production_modifier which = dye_plantation value = -5 }
		command = { type = production_modifier which = tobacco_plantation value = -5 }
		command = { type = production_modifier which = tea_plantation value = -5 }
		command = { type = production_modifier which = coffee_plantation value = -5 }
		command = { type = production_modifier which = opium_plantation value = -5 }
		command = { type = production_modifier which = cattle_ranch value = -5 }
		command = { type = production_modifier which = sheep_ranch value = -5 }
		command = { type = production_modifier which = silkworm_ranch value = -5 }
	}
}

#########################################################################
#	Stock Market Hausse
#########################################################################
event = {
	id = 23004
	random = yes
	invention = no

	trigger = {
		technology = 3002
	}

	name = "EVT_23004_NAME"
	desc = "EVT_23004_DESC"
	style = 0

	action_a = {
		name = "GREAT"
		command = { type = strata_income_mod which = rich value = 10 }
		command = { type = strata_income_mod which = low value = -5 }
	}
}

#########################################################################
#	Bank Sector Hausse
#########################################################################
event = {
	id = 23005
	random = yes
	invention = no

	trigger = {
		technology = 3003
	}

	name = "EVT_23005_NAME"
	desc = "EVT_23005_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = capitalists value = 2 }
		command = { type = pop_consciousness which = aristocrats value = 2 }
		command = { type = convert_pop_type which = clerks value = aristocrats when = 5 } # 5%
		command = { type = convert_pop_type which = clerks value = capitalists when = 5 } # 5%
	}
}

#########################################################################
#	Industrial Sector Business Surge
#########################################################################
event = {
	id = 23006
	random = yes
	invention = no

	trigger = {
		technology = 3401
	}

	name = "EVT_23006_NAME"
	desc = "EVT_23006_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = treasury value = 1000 }
		command = { type = gain_building which = -1 value = -2 }
		command = { type = gain_building which = -1 value = -2 }
	}
}

#########################################################################
#	Expansive Forces in Agriculture
#########################################################################
event = {
	id = 23007
	random = yes
	invention = no

	name = "EVT_23007_NAME"
	desc = "EVT_23007_DESC"
	style = 0

	action_a = {
		name = "GREAT"
		command = { type = production_modifier which = grain_farm value = 5 }
		command = { type = production_modifier which = orchard value = 5 }
		command = { type = production_modifier which = winery value = 5 }
		command = { type = production_modifier which = cotton_plantation value = 5 }
		command = { type = production_modifier which = dye_plantation value = 5 }
		command = { type = production_modifier which = tobacco_plantation value = 5 }
		command = { type = production_modifier which = tea_plantation value = 5 }
		command = { type = production_modifier which = coffee_plantation value = 5 }
		command = { type = production_modifier which = opium_plantation value = 5 }
		command = { type = production_modifier which = cattle_ranch value = 5 }
		command = { type = production_modifier which = sheep_ranch value = 5 }
		command = { type = production_modifier which = silkworm_ranch value = 5 }
	}
}

#########################################################################
#	Exoticism
#########################################################################
event = {
	id = 23008
	random = yes
	invention = no

	trigger = {
		civilized = no
	}

	name = "EVT_23008_NAME"
	desc = "EVT_23008_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = treasury value = 100 }
		command = { type = prestige value = -1 }
	}
}

#########################################################################
#	Smuggling of Artifacts
#########################################################################
event = {
	id = 23009
	random = yes
	invention = no

	trigger = {
		civilized = no
	}

	name = "EVT_23009_NAME"
	desc = "EVT_23009_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME23009A" # Ignore it
		command = { type = treasury value = 100 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = prestige value = -1 }
	}
	action_b = {
		name = "ACTIONNAME23009B" # Stop it
		command = { }
	}
}

#########################################################################
#	Colonial Company Established
#########################################################################
event = {
	id = 23010
	random = yes
	invention = no

	trigger = {
		ai = no
		colonialnation = yes
	}

	name = "EVT_23010_NAME"
	desc = "EVT_23010_DESC"
	style = 0

	action_a = {
		name = "GREAT"
		command = { type = construct which = trade_post where = -1 }
	}
}

#########################################################################
#	Colonial Company Established
#########################################################################
event = {
	id = 23011
	random = yes
	invention = no

	trigger = {
		ai = no
		colonialnation = yes
	}

	name = "EVT_23010_NAME"
	desc = "EVT_23010_DESC"
	style = 0

	action_a = {
		name = "GREAT"
		command = { type = construct which = coaling_station where = -1 }
	}
}

#########################################################################
#	Colonial Scandal!
#########################################################################
event = {
	id = 23012
	random = yes
	invention = no

	trigger = {
		colonialnation = yes
	}

	name = "EVT_23012_NAME"
	desc = "EVT_23012_DESC"
	style = 0

	action_a = {
		name = "ARGH"
		command = { type = prestige value = -10 }
	}
}

############################################################
#ECONOMIC EVENTS GENERATED BY CERTAIN COMMERCIAL INVENTIONS#
############################################################

#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23013
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = rich value = 1 }
		command = { type = strata_income_mod which = middle value = -1 }
	}
}
#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23014
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = rich value = 1 }
		command = { type = strata_income_mod which = low value = -1 }
	}
}
#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23015
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = middle value = 1 }
		command = { type = strata_income_mod which = low value = -1 }
	}
}
#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23016
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = middle value = 1 }
		command = { type = strata_income_mod which = rich value = -1 }
	}
}
#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23017
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = low value = 1 }
		command = { type = strata_income_mod which = middle value = -1 }
	}
}

#########################################################################
#	Labor Competition
#########################################################################
event = {
	id = 23018
	random = yes
	invention = no

	trigger = {
		invention = 319 # John Elliot Cairnes
	}

	name = "EVT_23013_NAME"
	desc = "EVT_23013_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = low value = 1 }
		command = { type = strata_income_mod which = rich value = -1 }
	}
}
#########################################################################
#	Market Efficiency
#########################################################################
event = {
	id = 23019
	random = yes
	invention = no

	trigger = {
		invention = 320 # Robert Torrens
	}

	name = "EVT_23019_NAME"
	desc = "EVT_23019_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = work_hour_eff value = 10 }
	}
}
#########################################################################
#	Market Imperfections
#########################################################################
event = {
	id = 23020
	random = yes
	invention = no

	trigger = {
		invention = 320 # Robert Torrens
	}

	name = "EVT_23020_NAME"
	desc = "EVT_23020_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = account_eff which = social value = -1 }
	}
}

#########################################################################
#	Popularization of Economics
#########################################################################
event = {
	id = 23021
	random = yes
	invention = no

	trigger = {
		invention = 321 # John Ramsay McCulloch
	}

	name = "EVT_23021_NAME"
	desc = "EVT_23021_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = capitalists value = 1 }
	}
}
#########################################################################
#	Popularization of Economics
#########################################################################
event = {
	id = 23022
	random = yes
	invention = no

	trigger = {
		invention = 321 # John Ramsay McCulloch
	}

	name = "EVT_23021_NAME"
	desc = "EVT_23021_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = clerks value = 1 }
	}
}
#########################################################################
#	Popularization of Economics
#########################################################################
event = {
	id = 23023
	random = yes
	invention = no

	trigger = {
		invention = 321 # John Ramsay McCulloch
	}

	name = "EVT_23021_NAME"
	desc = "EVT_23021_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 1 }
	}
}
#########################################################################
#	Production-based Supply Scheme is Present
#########################################################################
event = {
	id = 23024
	random = yes
	invention = no

	trigger = {
		invention = 322 # Nassau William Sr
	}

	name = "EVT_23024_NAME"
	desc = "EVT_23024_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = capacity_cost_mod value = -10 }
		command = { type = factory_cost_mod value = -10 }
	}
}
#########################################################################
#	Production-based Supply Scheme is not Present
#########################################################################
event = {
	id = 23025
	random = yes
	invention = no

	trigger = {
		invention = 322 # Nassau William Sr
	}

	name = "EVT_23025_NAME"
	desc = "EVT_23025_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = capacity_cost_mod value = 10 }
		command = { type = factory_cost_mod value = 10 }
	}
}
#########################################################################
#	Commerce Defended
#########################################################################
event = {
	id = 23026
	random = yes
	invention = no

	trigger = {
		invention = 323 # James Mill
	}

	name = "EVT_23026_NAME"
	desc = "EVT_23026_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_militancy which = aristocrats value = 1 }
		command = { type = capitalist_bonus value = 1 }
	}
}
#########################################################################
#	Agribusiness Defended
#########################################################################
event = {
	id = 23027
	random = yes
	invention = no

	trigger = {
		invention = 323 # James Mill
	}

	name = "EVT_23027_NAME"
	desc = "EVT_23026_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_militancy which = capitalists value = 1 }
		command = { type = aristocrat_bonus value = 1 }
	}
}

#########################################################################
#	Stationary State
#########################################################################
event = {
	id = 23028
	random = yes
	invention = no

	trigger = {
		invention = 324 # John Stuart Mill
	}

	name = "EVT_23028_NAME"
	desc = "EVT_23028_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = capitalist_bonus value = 2 }
	}
}

#########################################################################
#	Humane Economy
#########################################################################
event = {
	id = 23029
	random = yes
	invention = no

	trigger = {
		invention = 324 # John Stuart Mill
	}

	name = "EVT_23029_NAME"
	desc = "EVT_23029_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = social_reform_cost_mod value = -1 }
		command = { type = political_reform_cost_mod value = -1 }
		command = { type = pop_growth_mod value = -0.1 }
		command = { type = work_hour_eff value = -1 }
	}
}

#########################################################################
#	Urban Worker Organization
#########################################################################
event = {
	id = 23030
	random = yes
	invention = no

	trigger = {
		invention = 325 # Pierre Joseph Proudhon
	}

	name = "EVT_23030_NAME"
	desc = "EVT_23030_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = plurality value = 1 }
	}
}

#########################################################################
#	Landless Peasant Organization
#########################################################################
event = {
	id = 23031
	random = yes
	invention = no

	trigger = {
		invention = 325 # Pierre Joseph Proudhon
	}

	name = "EVT_23031_NAME"
	desc = "EVT_23031_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = plurality value = 1 }
	}
}

#########################################################################
#	The Incumbent Self-destruction of Capitalism
#########################################################################
event = {
	id = 23032
	random = yes
	invention = no

	trigger = {
		invention = 326 # Karl Marx
	}

	name = "EVT_23032_NAME"
	desc = "EVT_23032_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 2 }
		command = { type = pop_consciousness which = soldiers value = 2 }
		command = { type = pop_consciousness which = farmers value = 2 }
		command = { type = pop_consciousness which = labourers value = 2 }
		command = { type = pop_militancy which = craftsmen value = 2 }
		command = { type = pop_militancy which = soldiers value = 2 }
		command = { type = pop_militancy which = farmers value = 2 }
		command = { type = pop_militancy which = labourers value = 2 }
		command = { type = plurality value = 20 }
	}
}
#########################################################################
#	Marxist Financial Doctrine
#########################################################################
event = {
	id = 23033
	random = yes
	invention = no

	trigger = {
		invention = 326 # Karl Marx
		policy = { type = planned_economy }
	}

	name = "EVT_23033_NAME"
	desc = "EVT_23033_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = work_hour_eff value = 5 }
		command = { type = account_eff which = education value = 1 }
		command = { type = account_eff which = police value = 1 }
		command = { type = account_eff which = social value = 1 }
	}
}
#########################################################################
#	Marxist Financial Doctrine
#########################################################################
event = {
	id = 23034
	random = yes
	invention = no

	trigger = {
		invention = 326 # Karl Marx
		policy = { type = state_capitalism }
	}

	name = "EVT_23033_NAME"
	desc = "EVT_23033_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = account_eff which = education value = 1 }
		command = { type = account_eff which = social value = 1 }
	}
}

#########################################################################
#	Dogmatic Worker Self-appraisal
#########################################################################
event = {
	id = 23035
	random = yes
	invention = no

	trigger = {
		invention = 327 # Friedrich Engels
	}

	name = "EVT_23035_NAME"
	desc = "EVT_23035_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 2 }
		command = { type = pop_consciousness which = soldiers value = 2 }
		command = { type = pop_consciousness which = farmers value = 2 }
		command = { type = pop_consciousness which = labourers value = 2 }
		command = { type = pop_militancy which = craftsmen value = 2 }
		command = { type = pop_militancy which = soldiers value = 2 }
		command = { type = pop_militancy which = farmers value = 2 }
		command = { type = pop_militancy which = labourers value = 2 }
		command = { type = plurality value = 10 }
	}
}

#########################################################################
#	Marxist Industrial Revolution
#########################################################################
event = {
	id = 23036
	random = yes
	invention = no

	trigger = {
		invention = 327 # Friedrich Engels
		policy = { type = planned_economy }
	}

	name = "EVT_23036_NAME"
	desc = "EVT_23036_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = may_inc_capacity }
		command = { type = work_hour_eff value = 5 }
	}
}

#########################################################################
#	Marxist Industrial Revolution
#########################################################################
event = {
	id = 23037
	random = yes
	invention = no

	trigger = {
		invention = 327 # Friedrich Engels
		policy = { type = state_capitalism }
	}

	name = "EVT_23036_NAME"
	desc = "EVT_23036_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = may_inc_capacity }
		command = { type = factory_cost_mod value = -1 }
	}
}

#########################################################################
#	Pragmatic Socialist Economics
#########################################################################
event = {
	id = 23038
	random = yes
	invention = no

	trigger = {
		invention = 328 # Eduard Bernstein
	}

	name = "EVT_23038_NAME"
	desc = "EVT_23038_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = plurality value = 5 }
	}
}

#########################################################################
#	Governmental Management
#########################################################################
event = {
	id = 23039
	random = yes
	invention = no

	trigger = {
		invention = 329 # Sidney Webb
	}

	name = "EVT_23039_NAME"
	desc = "EVT_23039_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = plurality value = 2 }
	}
}

#########################################################################
#	Popularization of Socialist Economics
#########################################################################
event = {
	id = 23040
	random = yes
	invention = no

	trigger = {
		invention = 330 # Karl Kautsky
	}

	name = "EVT_23040_NAME"
	desc = "EVT_23040_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = plurality value = 5 }
	}
}

#########################################################################
#	Marxist Dogmatic Income Policy
#########################################################################
event = {
	id = 23041
	random = yes
	invention = no

	trigger = {
		invention = 330 # Karl Kautsky
		policy = { type = planned_economy }
	}

	name = "EVT_23041_NAME"
	desc = "EVT_23041_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = rich value = -2 }
		command = { type = strata_income_mod which = middle value = -1 }
		command = { type = strata_income_mod which = low value = 3 }
	}
}
#########################################################################
#	Marxist Dogmatic Income Policy
#########################################################################
event = {
	id = 23042
	random = yes
	invention = no

	trigger = {
		invention = 330 # Karl Kautsky
		policy = { type = state_capitalism }
	}

	name = "EVT_23041_NAME"
	desc = "EVT_23041_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = rich value = -1 }
	}
}
#########################################################################
#	Alternative Socialist Economics
#########################################################################
event = {
	id = 23043
	random = yes
	invention = no

	trigger = {
		invention = 331 # Jean Jaurs
	}

	name = "EVT_23043_NAME"
	desc = "EVT_23043_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = plurality value = 2 }
	}
}

#########################################################################
#	Infant Development Policy
#########################################################################
event = {
	id = 23044
	random = yes
	invention = no

	trigger = {
		invention = 332 # Friedrich List
	}

	name = "EVT_23044_NAME"
	desc = "EVT_23044_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = factory_cost_mod value = -1 }
	}
}
#########################################################################
#	Business Cycle - Depression
#########################################################################
event = {
	id = 23045
	random = yes
	invention = no

	trigger = {
		invention = 333 # Wilhelm Roscher
	}

	name = "EVT_23045_NAME"
	desc = "EVT_23045_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = may_dec_capacity }
	}
}
#########################################################################
#	Business Cycle - Expression
#########################################################################
event = {
	id = 23046
	random = yes
	invention = no

	trigger = {
		invention = 333 # Wilhelm Roscher
	}

	name = "EVT_23046_NAME"
	desc = "EVT_23045_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = may_inc_capacity }
	}
}
#########################################################################
#	Linear Evolution
#########################################################################
event = {
	id = 23047
	random = yes
	invention = no

	trigger = {
		invention = 334 # Bruno Hildebrand
	}

	name = "EVT_23047_NAME"
	desc = "EVT_23047_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = establishment which = industrialist_science }
	}
}
#########################################################################
#	Moral Progress
#########################################################################
event = {
	id = 23048
	random = yes
	invention = no

	trigger = {
		invention = 335 # Karl Knies
	}

	name = "EVT_23048_NAME"
	desc = "EVT_23048_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = account_eff which = police value = 1 }
	}
}
#########################################################################
#	Society for Social Policy
#########################################################################
event = {
	id = 23049
	random = yes
	invention = no

	trigger = {
		invention = 336 # Gustav von Schmoller
	}

	name = "EVT_23049_NAME"
	desc = "EVT_23049_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = social_reform_cost_mod value = 2 }
	}
}

#########################################################################
#	Fiscal Policy
#########################################################################
event = {
	id = 23050
	random = yes
	invention = no

	trigger = {
		invention = 337 # Adolph Wagner
	}

	name = "EVT_23050_NAME"

	desc = "EVT_23050_DESC"
	style = 0

	action_a = {
		name = "OK"
			command = { type = tax_eff value = 2 }
			command = { type = tariff_eff value = 2 }
	}
}
#########################################################################
#	Contextual Economics
#########################################################################
event = {
	id = 23051
	random = yes
	invention = no

	trigger = {
		invention = 338 # William Cunningham
	}

	name = "EVT_23051_NAME"
	desc = "EVT_23051_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = tariff_eff value = 2 }
	}
}

#########################################################################
#	Land Use Model Implemented
#########################################################################
event = {
	id = 23052
	random = yes
	invention = no

	trigger = {
		invention = 339 # Johann Heinrich von Thnen
	}

	name = "EVT_23052_NAME"
	desc = "EVT_23052_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = production_modifier which = cattle_ranch value = 1 }
		command = { type = production_modifier which = orchard value = 1 }
		command = { type = production_modifier which = grain_farm value = 1 }
		command = { type = production_modifier which = cotton_plantation value = 1 }
		command = { type = production_modifier which = dye_plantation value = 1 }
		command = { type = production_modifier which = tobacco_plantation value = 1 }
		command = { type = production_modifier which = opium_plantation value = 1 }
		command = { type = production_modifier which = tea_plantation value = 1 }
		command = { type = production_modifier which = coffee_plantation value = 1 }
		command = { type = production_modifier which = sheep_ranch value = 1 }
		command = { type = production_modifier which = silkworm_ranch value = 1 }
	}
}

#########################################################################
#	Walrasian Auctioneer
#########################################################################
event = {
	id = 23053
	random = yes
	invention = no

	trigger = {
		invention = 340 # Lon Walras
	}

	name = "EVT_23053_NAME"
	desc = "EVT_23053_DESC"
	style = 0

	action_a = {
		name = "OK"
			command = { type = bond_sale_mod value = 5 }
	}
}
#########################################################################
#	Production Efficiency
#########################################################################
event = {
	id = 23054
	random = yes
	invention = no

	trigger = {
		invention = 341 # Stanley Jevons
	}

	name = "EVT_23054_NAME"
	desc = "EVT_23054_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = resource_value which = sulphur value = 5 where = -1 }
		command = { type = resource_value which = coal value = 5 where = -1 }
		command = { type = resource_value which = iron value = 5 where = -1 }
	}
}

#########################################################################
#	Resource Depletion
#########################################################################
event = {
	id = 23055
	random = yes
	invention = no

	trigger = {
		invention = 341 # Stanley Jevons
	}

	name = "EVT_23055_NAME"
	desc = "EVT_23055_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = resource_value which = sulphur value = -5 where = -1 }
		command = { type = resource_value which = coal value = -5 where = -1 }
		command = { type = resource_value which = iron value = -5 where = -1 }
	}
}

#########################################################################
#	Law of Diminishing Marginal Utility
#########################################################################
event = {
	id = 23056
	random = yes
	invention = no

	trigger = {
		invention = 342 # Carl Menger
	}

	name = "EVT_23056_NAME"
	desc = "EVT_23056_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = middle value = -10 }
	}
}

#########################################################################
#	Law of Diminishing Marginal Utility
#########################################################################
event = {
	id = 23057
	random = yes
	invention = no

	trigger = {
		invention = 342 # Carl Menger
	}

	name = "EVT_23056_NAME"
	desc = "EVT_23056_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { }
		command = { type = strata_income_mod which = middle value = 10 }
	}
}

#########################################################################
#	Conspicuous Consumption
#########################################################################
event = {
	id = 23058
	random = yes
	invention = no

	trigger = {
		invention = 343 # Thorstein Veblen
	}

	name = "EVT_23058_NAME"
	desc = "EVT_23058_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_militancy which = aristocrats value = -1 }
		command = { type = pop_militancy which = officers value = -1  }
		command = { type = pop_militancy which = clergymen value = -1  }
		command = { type = pop_militancy which = soldiers value = 1  }
		command = { type = pop_militancy which = farmers value = 1  }
		command = { type = pop_militancy which = labourers value = 1  }
	}
}
#########################################################################
#	Utilized Consumption
#########################################################################
event = {
	id = 23059
	random = yes
	invention = no

	trigger = {
		invention = 343 # Thorstein Veblen
	}

	name = "EVT_23059_NAME"
	desc = "EVT_23059_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = pop_militancy which = aristocrats value = 1 }
		command = { type = pop_militancy which = officers value = 1  }
		command = { type = pop_militancy which = clergymen value = 1  }
		command = { type = pop_militancy which = soldiers value = -1  }
		command = { type = pop_militancy which = farmers value = -1  }
		command = { type = pop_militancy which = labourers value = -1  }
	}
}
#########################################################################
#	Price Elasticity
#########################################################################
event = {
	id = 23060
	random = yes
	invention = no

	trigger = {
		invention = 344 # Alfred Marshall
	}

	name = "EVT_23060_NAME"
	desc = "EVT_23060_DESC"
	style = 0

	action_a = {
		name = "OK"
			command = { type = bond_sale_mod value = 5 }
	}
}

#########################################################################
#	Market Equilibria
#########################################################################
event = {
	id = 23061
	random = yes
	invention = no

	trigger = {
		invention = 345 # Augustin Cournot
		policy = { type = laissez_faire }
	}

	name = "EVT_23061_NAME"
	desc = "EVT_23061_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = capitalist_bonus value = 3 }
		command = { type = strata_income_mod which = rich value = 3 }
		command = { type = strata_income_mod which = middle value = 1 }
	}
}

#########################################################################
#	Market Equilibria
#########################################################################
event = {
	id = 23062
	random = yes
	invention = no

	trigger = {
		invention = 345 # Augustin Cournot
		policy = { type = interventionism }
	}

	name = "EVT_23061_NAME"
	desc = "EVT_23061_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = capitalist_bonus value = 1 }
		command = { type = strata_income_mod which = rich value = 1 }
	}
}

#########################################################################
#	Economic Engineering
#########################################################################
event = {
	id = 23063
	random = yes
	invention = no

	trigger = {
		invention = 346 # Jules Dupuit
	}

	name = "EVT_23063_NAME"
	desc = "EVT_23063_DESC"
	style = 0

	action_a = {
		name = "OK"
			command = { type = factory_cost_mod value = -2 }
			command = { type = railroad_cost_mod value = -10 }
			command = { type = establishment which = industrialist_science }
	}
}
#########################################################################
#	Pareto Efficiency on the Market
#########################################################################
event = {
	id = 23064
	random = yes
	invention = no

	trigger = {
		invention = 347 # Vilfredo Pareto
	}

	name = "EVT_23064_NAME"
	desc = "EVT_23064_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = bond_sale_mod value = 5 }
	}
}
#########################################################################
#	Money Stock in Balance
#########################################################################
event = {
	id = 23065
	random = yes
	invention = no

	trigger = {
		invention = 348 # Knut Wicksell
		policy = { type = laissez_faire }
	}

	name = "EVT_23065_NAME"
	desc = "EVT_23065_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = prestige value = 50 }
		command = { type = pop_militancy which = aristocrats value = -1  }
		command = { type = pop_militancy which = officers value = -1  }
		command = { type = pop_militancy which = clergymen value = -1  }
		command = { type = pop_militancy which = capitalists value = -1  }
		command = { type = pop_militancy which = clerks value = -1 }
		command = { type = pop_militancy which = craftsmen value = -1  }
		command = { type = pop_militancy which = soldiers value = -1  }
		command = { type = pop_militancy which = farmers value = -1  }
		command = { type = pop_militancy which = labourers value = -1  }
		command = { type = bond_sale_mod value = 2 }
	}
}
#########################################################################
#	Money Stock Surplus
#########################################################################
event = {
	id = 23066
	random = yes
	invention = no

	trigger = {
		invention = 348 # Knut Wicksell
		policy = { type = interventionism }
	}

	name = "EVT_23066_NAME"
	desc = "EVT_23065_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = prestige value = -25 }
		command = { type = treasury value = 200 }
		command = { type = pop_consciousness which = capitalists value = 1  }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1  }
	}
}
#########################################################################
#	Money Stock Deficit
#########################################################################
event = {
	id = 23067
	random = yes
	invention = no

	trigger = {
		invention = 348 # Knut Wicksell
		policy = { type = interventionism }
	}

	name = "EVT_23067_NAME"
	desc = "EVT_23065_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = prestige value = -25 }
		command = { type = treasury value = -200 }
		command = { type = pop_consciousness which = capitalists value = -1  }
		command = { type = pop_consciousness which = clerks value = -1 }
		command = { type = pop_consciousness which = craftsmen value = -1  }
		command = { type = pop_consciousness which = soldiers value = -1  }
	}
}

#########################################################################
#	Fischer Equation
#########################################################################
event = {
	id = 23068
	random = yes
	invention = no

	trigger = {
		invention = 349 # Irving Fischer
	}

	name = "EVT_23068_NAME"
	desc = "EVT_23068_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = loan_interest_rate value = -1 }
	}
}

#########################################################################
#	Creative Destruction
#########################################################################
event = {
	id = 23069
	random = yes
	invention = no

	trigger = {
		invention = 350 # Joseph Schumpeter
	}

	name = "EVT_23069_NAME"
	desc = "EVT_23069_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = strata_income_mod which = rich value = 1 }
		command = { type = strata_income_mod which = middle value = 2 }
		command = { type = strata_income_mod which = low value = 1 }
	}
}

#########################################################################
#	The Future of Savings
#########################################################################
event = {
	id = 23070
	random = yes
	invention = no

	trigger = {
		invention = 351 # Eugen von Bhm-Bawerk
	}

	name = "EVT_23070_NAME"
	desc = "EVT_23070_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = bond_sale_mod value = 10 }
	}
}
#########################################################################
#	Private Initiative
#########################################################################
event = {
	id = 23071
	random = no
	invention = no

	name = "EVT_23071_NAME"
	desc = "EVT_23071_DESC"
	style = 0

	action_a = {
		name = "OK"
		command = { type = gain_building which = -1 value = -2 }
	}
}
